What Does “Build” Mean?
“Building” a program means transforming your source code into a runnable application.
It typically includes a few main steps:
- Preprocessing (optional, for C/C++):
- Handles things like
#include,#define, etc.
- Handles things like
- Compiling:
- Converts individual
.cppfiles (human-readable code) into.oor.objfiles (machine-readable object files).
- Converts individual
- Linking:
- Combines all object files and libraries into a single executable (like
my_program.exeor./my_program).
- Combines all object files and libraries into a single executable (like
- (Optional) Installation:
- Moves the final binaries, libraries, headers to specific system directories (
/usr/local/bin, etc.).
- Moves the final binaries, libraries, headers to specific system directories (
What is CMake?
CMake is a build system generator. It helps you build your C++ (or C, etc.) code by generating native build files (like Makefiles, Ninja, or Visual Studio projects) from a higher-level configuration.
Think of it as a translator between your project and the actual build tool on your platform.
Why Use CMake?
Without CMake, you’d have to manually write platform-specific build scripts (like Makefile, build.bat, or Xcode project files). CMake simplifies that and makes your codebase portable.
So instead of:
- Writing a separate build script for Linux, Windows, macOS…
You write one CMake configuration: CMakeLists.txt.
Basic CMake Project Structure
my_project/
├── CMakeLists.txt
└── main.cpp
Example: CMakeLists.txt
cmake_minimum_required(VERSION 3.10)
# Minimum CMake version
project(MyProject)
# Project name
add_executable(my_program main.cpp)
# Create an executable from main.cpp
Then you’d build like this:
mkdir build
cd build
cmake ..
make
This:
- Configures your project
- Generates a Makefile (or Ninja/Xcode/etc)
- Builds it with
make(or whatever tool you chose)
Bonus Features
CMake supports:
- Linking libraries (
target_link_libraries) - Compiler flags
- Unit testing
- Installing files
- Platform-specific tweaks
- External dependencies (via
FetchContentorfind_package)
Typical Workflow
mkdir build
cd build
cmake .. # generate build system
cmake --build . # build the project
Optional:
ctest # run tests
cmake --install . # install the built binaries
What Are Native Build Files?
Native build files are scripts or project files that a specific build tool understands and uses to compile your code.
Think of it like this:
| Platform/Tool | Native Build File Type |
|---|---|
| Unix/Linux | Makefile (used by make) |
| Windows | .sln and .vcxproj (used by Visual Studio) |
| Cross-platform | build.ninja (used by Ninja) |
| macOS | Xcode project files (.xcodeproj) |
These are “native” to the tools you’re using. They describe:
- What files to compile
- Compiler flags
- Include directories
- Libraries to link
- Where to put the outputs